An interview with Konami 's sound director Akira Yamaoka has revealed one of the most surprising aspects surrounding video game development in Japan: that it's becoming too sophisticated of a task for them every time they have a new project on their ...
As part of an extended interview published today on Gamasutra, Konami sound director Akira Yamaoka has been discussing both progress on the Western-developed Silent Hill 5 and the state of Japanese development, suggesting "Japan is in trouble" when ...
An Interview With Akira Yamaoka [12.24.07] Konami's Akira Yamaoka is renowned for his Silent Hill music and sound design, and in this extended Game Developer magazine interview, he weighs in on the franchise, the Western-developed Silent Hill 5 , and why ...
An Interview With Akira Yamaoka [12.24.07] Konami's Akira Yamaoka is renowned for his Silent Hill music and sound design, and in this extended Game Developer magazine interview, he weighs in on the franchise, the Western-developed Silent Hill 5 , and why ...
When Konami's Silent Hill was released in 1999 it looked very different from other video games. But perhaps more important, it sounded radically different. With music and sound design by Akira Yamaoka, the sonic environment of Silent Hill was an ...
... from the environment to unlock Silent Hill’s darkest secrets. And as the claustrophobia and unsettling sense of horror develops, Silent Hill V turns the screw even further with the addition of an all-new soundtrack from famed composer Akira Yamaoka
I know many people who are frenetically searching for Akira Yamaoka's works, having listened to the composer's songs in all of the Silent Hill titles. Mario is surely more popular than Halo 3, although some people can argue for hours about that, but ...
... and they convinced me that Konami has made its way into the era of next-gen consoles, as SH V will feature breathtaking sequences, like the one that features your character being stunned by a wheelchair rolling down the stairs. If Akira Yamaoka is ...
Akira Yamaoka also mentioned that the "Wii user is not a hardcore user", mostly because he'll never get used to wielding the Wiimote in a violent horror survival title. While this has worked incredibly well in the case of Resident Evil 4 and its ...
Silent Hill 5 producer says that Japanese game development is in trouble because of Western tech prowess Akira Yamaoka, the producer of Konami’s Silent Hill 5, has stated that he believes the future of Japanese games development is in trouble ...